Content Warning: Why not record monsters to produce great content?
At the turn of 2023 to 2024, a new multiplayer game became a phenomenon among both players and content producers: Lethal Company, a game that I reviewed here at Gamohol and has been one of the best livestream experiences in recent times.
But the games market, especially the indie games market, never ceases to surprise us. On April 1, 2024, known as April Fool’s Day, a game was released by surprise and, for the first 24 hours, given away for free: Content Warning.
And it wasn’t a prank; furthermore, the game has had a huge number of downloads and, even after the period it was given away for free, it has a very reasonable price considering the reality of the games market today.
Unique mechanic
If we look at the game’s formula, structurally it’s very similar to Lethal Company: you have three days to beat the objective that the game gives you, and then you can move on to the next maps and so on. Except that the game has a very unique mechanic in comparison: you have a camera in your hands and you have to record your moments, whether you’re exploring the depths of these abandoned mines or even coming up with a script together with your friends.
It’s a game that makes you unleash your creativity, in a way. But even so, there is a fixed objective: to record scary monsters (as many as possible) and risky moments, return with the camera safely and upload this video to a content platform called SpöökTube (familiar, isn’t it?).
The fundamental difference between Lethal Company, which is a massive success, and Content Warning, which for me makes this new game have even greater potential in terms of content and replayability, is that it leaves the camera in the player’s hands and allows creativity to flow even more, where that creativity means that, while the game has updates and new content is added, the greatest fun factor it has remains the same: the inventiveness of always creating a reason to go after the greatest dangers in the depths of that world.
Content Warning brings terror with great humor
In the same vein as Lethal Company, the game Content Warning brings terror with a sense of humor and the interaction with friends in multiplayer is even more essential because of this interactivity with the camera, especially with the content production factor being addressed and even parodied within the game.
As such, this game is great for a live stream and can generate engagement very easily, not just on a livestream but for parallel content platforms. Like Lethal Company, however, it’s a game with jumpscares and horror elements and not all audiences may be interested in it, although that’s only a secondary factor.
Being a recent release, Content Warning is still being polished and has already had many updates in the first few days after launch, but some bugs and problems that hinder performance should be taken into account and will be taken into account in this review.
Despite this, the game is very worthwhile and, especially for those who got the game for free and still don’t know what to expect, it’s a great time to experiment and find out.
Content Warning
Summary
In the end, Content Warning has immense potential for content creation, gameplay and creativity. The game is fun, immersive and its biggest problem, in this release, may be the bugs, which is normal for a game that has just been released and probably wasn’t expected to be so successful in its early days. But, just like one of its inspirations (Lethal Company), Content Warning has innovation at its core, a sense of humor in being a game that doesn’t take itself seriously and, at the same time, is fun as multiplayer should be: sharing moments with friends and laughing along with them.
I have 25 years, I produce content to internet for 4 years and I like retro games, indies and I’m an enthusiast for new launches. I have as my favorite games Donkey Kong Country 2, Super Mario World, Hollow Knight and Red Dead Redemption II, per example. I like to experiment everything and the more, the better, but I never get sick of my comfort games!