Unknown 9: Awakening Is a Short and Unpolished Experience

Unknown 9: Awakening has a simple but interesting initial premise, but the lack of polish, with stiff characters and animations, uninteresting and basic combat and poor performance, make it a complicated experience.



The World and Powers Are Interesting, but Not Well Executed

Right from the start, we are introduced to our protagonist, Haroona and her mentor Reika. We even go through an extensive tutorial, where we learn the mechanics of the game and begin to understand how the powers work here. It’s a mixture of psychic and spiritual powers, which caught my attention, because we have mechanics that could be more fun to use if they were better implemented.

As for the world, here we have a cool take on exploring characters from Indian culture, which could be better explored if the game had a polish and more work on the maps, it ends up not looking like a game from our current generation and this, together with its performance problems, ends up not encouraging the player to continue the adventure.

Combat Is One of the Game’s Weakest Points, Even With Interesting Powers

The combat in Unknown 9: Awakening is basic, nothing much more than you’d expect from a 3D third-person game, with simple animations and little variety of enemies, you’ll end up facing the same type of enemy over and over again. And that makes it very repetitive.

Haroona’s powers are quite interesting, with her ability to hide, rip out enemies’ souls or even possess them, which is something fun about the game, controlling enemies, using her abilities and causing confusion among them or defeating them more quickly, are things that show there were possibilities here, but they were just ideas. The game focuses a lot on stealth, but as everything is very repetitive, you’ll probably run out of patience and get into combat, which isn’t nice in a game that emphasizes stealth.

Performance and Broadcasting Difficulties

I covered this game live and especially for its graphics settings, it was very heavy and had slow textures to load, fps drops and in general wasn’t enjoyable for me or my audience to watch. Even with its short adventure of around 10 hours to complete, the game has a lot of problems that probably won’t appeal to audiences looking for live entertainment.



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Unknown 9: Awakening (PC) - 2024
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1.3
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Summary

Overall, Unknown 9: Awakening could have been a better game if there had been more polish, more work on its combat and performance. The idea of this world and Haroona’s powers are nice and you could have a lot of fun combat or stealth sessions with them, but it was too basic.

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