BlazBlue Entropy Effect

A breath of fresh air for the BlazBlue franchise, Entropy Effect is a great surprise!

The BlazBlue series is very well known for its 2D fighting games, with great appeal in their incredible pixel art and very charismatic characters, and I was very surprised to see a spin-off game from the series, even more so in the Roguelite format. Here we’re going to talk about what Entropy Effect brings to the franchise and also to the Roguelikes/lites genre.

Adapting a fighting game into an action game works very well!

It’s very common to be suspicious when franchises that are already established in one genre release a game in another style. After all, it’s quite common for these games to be below average and not appeal to the target audience, especially fighting game fans, who love their games and characters so much. So it was surprising to see how well BlazBlue Entropy Effect’s gameplay is crafted, replicating the feeling of controlling familiar characters in a new environment.

Of the many roguelike/lite games I’ve played, this was one that surprised me the most with its combat system. After all, I was able to take a character I already knew from the franchise and feel little difference in his gameplay in a platform game, executing huge combos and devastating blows that were very well adapted with simpler controls that allow players of various skill levels to feel powerful with devastating attacks.

BlazBlue Entropy Effect

BlazBlue Entropy Effect is visually spectacular, but it could do with more story focus

It’s quite common for Roguelikes/Lites games not to focus too much on story, they just throw you into the context of something and you get on with it, which is great for those looking to just sit down and play a game or two without having to get too bogged down.

However, in Entropy Effect, coming from a well-known and popular franchise, I wish there had been a little more focus on the existing world of BlazBlue. Here we control a charming little robot in a different universe, in which you use avatars based on the characters from the well-known fighting game and have to advance through 5 worlds collecting files to unlock videos that tell you more about that world.

BlazBlue Entropy Effect

It’s an interesting thing and the art used in the scenes is very beautiful, however, I wish the game was actually set in the world of BlazBlue with interactions between the characters, exploring more about their histories, personalities and desires.

Moving on to the game’s visuals, it really is one of the most eye-catching games of its kind in terms of art. When I saw the first images, I was very interested in playing it because of its vibrant color palette, with the neon color in certain parts of the characters’ clothes or weapons standing out, giving the game a Cyberpunk vibe.

Its settings are very beautiful, but unfortunately with generic themes, which is a shame because of how unique some of the BlazBlue games are.

Easy-to-learn gameplay and a good difficulty curve are eye-catchers

If brought to you on a live stream, the game manages to attract a good audience who will be curious about the fast, dynamic gameplay and the eye-catching effects of the moves, as well as the beautiful colors and animations of the characters.

In addition to its learning curve and well-distributed difficulties, I managed to reach the last area in my first live playthrough and beat the final boss in my second, which is rare in roguelike/lite games. However, to unlock more of the story, you need to activate the entropy modifiers that will make the levels more difficult and the enemies more powerful.

Of course, it’s not just the levels that you can modify, you can also strengthen your characters with resources earned during the game, allowing you to create very varied Builds in conjunction with the moves and powers found in the levels.

Finally, when you finish a game, whether you win or lose, your character will be saved and can be called up via support in a future run, allowing you to create more synergies between moves. This always makes you want to keep playing and reduces the frustration of failing when you die.

The version I tested was the STEAM version and it ran well, although there were a few slowdowns at the beginning, but I believe this was due to the game’s online option. After deactivating it in the menu, the game ran very smoothly. However, the game is only available in three languages, which limits its audience a little.

BlazBlue Entropy Effect

PC (2024)

Performance
Streamability
Audience Engagement
Replayability

Summary

In the end, Blazblue: Entropy Effect was a nice surprise, bringing well-known characters from a fighting game to a roguelite action platformer, managing to maintain an extremely attractive combat system with refined gameplay. If it had more authenticity in its stages and less generic enemies, it would certainly have been even better received. If you’re looking for a dynamic action game that will grab your audience’s attention, this is sure to do it.

4.5

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