The Last Faith

The Last Faith: exceptional in combat but not perfect in exploration

I recently played Blasphemous II and, as a fan of the franchise, I was introduced to The Last Faith by the comparisons made between the two games. Right from the start, however, I realized the differences in gameplay, exploration and, above all, how much closer to a souls-like game this November 2023 release is.

When it comes to 2D soulslikes, there are few games that have build approaches close to classic soulslikes like Dark Souls, Demon Souls, Bloodborne and others.

Strengthen your character and defeat enemies

The Last Faith is very similar to Bloodborne, where as well as building up your character and leveling up your character as you progress through the game, killing enemies and bosses, you can get healing items and bullets for your secondary weapon by killing the same enemies, and on some occasions in the game you can “farm” by killing enemies by returning to the same areas, or you can buy items from merchants.

The system for increasing the power of weapons is progressive, with the status you choose increasing or decreasing, and you can also increase the status of the weapons you find on the map. In terms of the genre itself, the game is very engaging on livestreams because it has fast, fluid and interesting combat, diverse enemies, well-made bosses and the right amount of difficulty, which can engage the audience of a specific niche but may not engage the entire audience.

It’s a game that can be streamed together with another title of the streamer’s choice.

The Last Faith

In The Last Faith, the exploration is not as great as the combat

In terms of exploration, the metroidvania content is more similar to Blasphemous, but the level design isn’t as well made as. I didn’t like the interconnection between maps as much and the feeling of getting lost between the next areas to explore is constant.

The game requires some returns in specific areas to get 100%, which I’m still looking for, but there is a certain point in the game that is considered a non-return point, which means that some quests in the game can no longer be completed after that point.

The Last Faith

Unfortunately, the game doesn’t warn you about this, which usually happens in soulslike in general, or, in any case, the misseables/lost events in soulslike nowadays are more susceptible in those games where the replay factor is, in fact, more interesting, which I don’t think is the case with The Last Faith.

For a game of this genre, however, I liked the amount of content offered, where finishing the game takes an average of between 15 to 20 hours, with perhaps more time invested if 100% of the game is a goal. For a livestream, this game has good content, beautiful graphics and is interesting enough to engage, making it a great option within the Metroidvania/Soulslike genre.

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The Last Faith

PC, PS4, PS5, Xbox One, Xbox Series, Nintendo Switch (2023)

Performance
Streamability
Audience Engagement
Replayability

Summary

The Last Faith is an interesting release at the end of the year, a game that brings the clear essence of Bloodborne to the 2D platform/metroidvania, which is practically perfect in its combat but lacks in exploration and, above all, in the requirements for 100% of the game and all its endings. Despite being a good game, I feel that it launched with some basic problems that could and should be corrected in future updates by the developers to make it even better

3.9

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Ludovicoluka

I have 25 years, I produce content to internet for 4 years and I like retro games, indies and I’m an enthusiast for new launches. I have as my favorite games Donkey Kong Country 2, Super Mario World, Hollow Knight and Red Dead Redemption II, per example. I like to experiment everything and the more, the better, but I never get sick of my comfort games!

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